Gnome Language

gnomefont1What would be a good name for the Gnome Language? Can we admit the word “Gnomish” is boring?

There are some really cool language names in Warcraft.  Names that are informed by the history and culture of the races they represent.  [Zandali](Troll) calls back to the origin of the troll race.  [Ravenspeak](Arakkoa) seems to be based on their religion.  Personally, I liked [Gutterspeak](Forsaken). It had character, but I understand why people didn’t like what it implyed about the forsaken. Other names that stand out are [Kalimag](Elemental), [Nerglish](Murloc), and [Taur-ahe](Tauren).

Lots of languages are just mirrors or slight modifications of the race name.  All of those could benefit from something more developed.
Having the name of the language match the name of the race makes things simpler, but having the name of the race in brackets afterward accomplishes the same thing.

Mekgineer Thermaplugg yells: [Cognovent](Gnome): Usurpers! Gnomeregan is mine!

I also wish languages mattered in any way.

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In the real world most languages are named after the region they come from.  In fantasy, most members of a race come from the same area, but on Azeroth that is not as true.  Humans have seven kingdoms that have been separate for a little over 1,200 years.  These kingdoms were in frequent contact with each other, but it can take as little as 500 years for different regions to evolve their own full languages.  Humans should not speak [Common] at all.  If there is a common language shared between all humans it would probably function like Latin does in the modern world, an ‘extinct’ language used for formal treaties and documents that apply to more than one human nation. The language of Arathor and Strom could be used this way. The individual city states or Lordearon, Dalaran, Gilneas, Kul Tiras, and Stormwind would each have their own regional languages that developed naturally over time based on common usage of everyday people.  This is especially true for Stormwind given the fact it is more geographically isolated from the other human kingdoms.  I would expect there to be three dwarven languages as well for these same reasons.

Each Tauren and Orc tribe would most likely have their own language, or at the very least their own dialect.  Not just because of geographic isolation, but as a cultural marker of each tribes identity.

Undead are a very interesting exception, because it would seem that being animated imbues the newly raised individual with knowledge of a language not shared by the living. There is very little information on how this works, so it’s hard to say if forsaken amd scourge would speak diffrently.

Pandaren on the Wandering Isle most likely would have a different language from those that stayed on mainland Pandaria, but certainly not from each other based on philosophical differences taught at the one school on the island.  The region is too small for them to not speak to each other fluently.  It’s very unlikely two separate languages could survive in such a small community.

There is one race that gets it right: Elves.  [Thalassian] is a dialect of [Darnassian]. A longer lived race would have less variation over time than shorter lived ones.

[Draenei] has probably not changed from what was spoken on Argus, because there are draenei from Argus still alive. Meanwhile [Eredun](A.K.A. [Demonic]) despite not changing in its name from what it was called on Argus, has probably changed each time the Legion assimilated another race in to its ranks.  Leading to [Eredun](Demonic) being very different from [Draenei] despite the fact that [Draenei] is probably almost identical to [Eredun](Argus).

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Gnomish > [Cognovent]

Goblin > [Kababble]

Dwarven > [Forgen](Ironforge), [Aeries](Aerie Peak), [Grimbal](Blackrock)

Orc Clans > [Gorgrock](Blackrock), [Nagran](Warsong), [Frostrim](Frostwolf), [Tanaal](Bleeding Hollow), [Scarak](Shattered Hand), [Umbraguish](Shadowmoon)

Human Nations > [Azotha](Arathor), [Stromind](Stormwind/Human), [Lordain](Lordaeron/Forsaken), [Altir](Alterac), [Dalar](Dalaran), [Gilness](Gilnean/Worgen), [Thiras](Kul Tiras/Theramoore)

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[Common] is the worst. The only argument I can come up with for [Common] is using it for faction languages. Adding [Common](Alliance) and [Common](Horde) would open the door for humans and orcs to have their own languages, and further decentralized each faction from those races.

http://wow.gamepedia.com/Gnomish

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The Forsaken Can’t Get Away With That!

Halloween must be terrifying for Gilneas survivors and survivors of the Wrathgate.

Neighbors throwing toys is one thing.  Maybe there was an old rivalry between Tarren Mill and Southshore before the 3rd war, that carried over in to the pranks that were carried out on Hallow’s End in years past, but now the Forsaken are flying from the Undercity to Stormwind.  That is not the behavior of a neighborhood trickster, that is the behavior of a psycho stalker. If you are a Gilnean living in Stormwind, this has to feel incredibly personal.  If you were a witness to the Wrathgate, how are you supposed to react when the people responsible for that horror are flying overhead dropping more stinking vials of who-knows-what on your city?

I think this orc’s face says it all:

HappyHalloween

 

Head Canon: Observers

I’ve touched on this hypothesis before. Now I’m going to update it slightly with some information from the quest “Seeking the Soulstones” and Warcraft Chronicles Vol. 1

We know that the Titans use “Titan Orbs” to collect and store information.  These orbs are mechanical, and found in many places that Mechagnomes are found.  They are entities, more like creatures than objects.  They move and perform functions autonomously.

Perhaps in the distant past the Titans would send a few dozen of these orbs out to different star systems to see if there were any planets there.  If any planets were directed, the Orbs take samples of the magic energy found there, and return to the titans.

This functionality would be in line with what we know about how Titans operated. For example, we know that the Titans imbued the ered’ruin with an attraction to fel magics so that they could seek it out and destroy it.

Doomguard says: …before Sargeras freed us, we were the Titan’s hounds. Forever enslaved to police the use of arcane magics.
Doomguard says: Sacrificial magic was considered the greatest violation of life and we were attuned to instantly punish those who delved into such… delicious sorcery.

In the case of these orbs they would be designed to seek out all forms of magic, and record where they were found.

So then, what happens to these orbs when they land on a planet that is infested with the Old Gods?  I don’t think it’s too much of a stretch to see them being afflicted with the curse of the flesh.

There are physical similarities.  Round bodies is obvious, but what if the ‘cage’ part of the orb was degraded and became the tentacles that hang down below the Observers?  On the central part with the filigree, there are large white glowing spots; what if these became the multiple eyes of the observers?

I think they have enough in common in both form and function to have a strong case for them to be the same thing.  Less extreme metamorphosis has been seen the the World of Warcraft before.

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Running Mate Announcement

My campaign has been quietly working behind the scenes for a couple months now, and we are ready for a big announcement!  After careful consideration of many fine and talented gnomes, I have come to a final decision about my running mate.

Gearmaster_Mechazod_HSI am proud to welcome Gearmaster Mechazod to the ticket!  Mechazod brings tens of thousands of years of experience to the team, both dealing with everything from mundane maintenance matters and incredibly important cosmic scale matters that are beyond mortal comprehension.  We are very lucky to have him here with us*.

I’m sure you will all agree that he is the perfect complement to what we have going, and our vision for Gnomeregan’s future!

*Mechazod is currently working remotely from Northrend.

 

 

Gnomeregan/PokemonGo

((Because: Pokemon Go))GnomeDruid

I wanna be the High Tinker,
Like no gnome ever was.
To get elected is my real test,
To rule them is my cause!

I will travel when elected,
Preaching far and wide
How Gnomeregan been neglected
And will not be cast aside!

Gnomeregan (gotta rule it all) It’s up to me
I know I’m the best you see
Gnomeregan, betrayed by my best friend
And now I need a plan

Gnomregan (Gotta rule it all) jealously will stew
Do you know what I’ll do to you?
You burned me, now I’ll burn you!
Gnome-re-gon

Gotta rule it all

GNOMEREGAN!

An Inconvenient Truce

Every gnome and goblin knows it.  But no one talks about it.  When I was the right hand of the High Tinker, I oversaw Gnomeregan’s ambassadors to Kezan.  Don’t act so shocked.  OF COURSE Gnomeregan kept open channels with the Trade Princes.  We need the free flow of ideas and resources between our nations. Yes, some member of the envoys did get a Kaja’Cola addictions, but they were rotated out so that wouldn’t happen again.

I’m one of the few gnomes in a unique position.  I taught mechanical engineering to goblins in exchange for them teaching demolitions to me.  We never shared the most cutting edge information with them, and I’m certain they never shared their most cutting edge information with us.

You’ll never find a goblin that will admit it.  But it’s still happening.  They don’t talk to me anymore, but that’s fine.  I get the same information second hand from the Forsaken.

DEAL WITH IT.

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What are Gnome Vices?

More from Art Pressparch’s “Gnome Virtues” book.

Gnomes can find themselves more prone to certain vices than other races.  Individual gnomes are very giving.  They have a tendency to ‘put it all out there’  this can lead to excess.  Gnomes sometimes contribute more than their fair share in ways that damage their ability to function in the future.  Other times, gnomes put out things that don’t contribute or even impair the goals of the group.  These lead to fatigue  over-extension, squander, vanity, bragging, and immodesty.

On the other side are gnomes of too much modesty, those that believe their contributions are insignificant or even burdensome to those around them.  Many a gnomes has seen a group that works well and thought, “There is no need for me here.” and thereby denied others a new and unique source of ideas.

Many gnomes go too far with their ideas and things become unnecessarily Complicated or Grandiose.  This is especially a problem when trying to set an example for other races.  The tall folk like things to be simple and direct. Many a gnomes attempt to capture nuance has been perceived as convoluted and unproductive.  No matter how good your solution is, it helps no one if the explanation is too confounding to be put in to practice.

HA! That ‘insignificant’ part has Mekkatorque written all over it.  I don;t see any of these that apply to ME either, so that feels good.  How about you?  What’s wrong with you gnome?

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