Should the Ironman Challenge Become an Option in WoW?

Iron Man Challenged is so popular, I hope Blizzard adds it as an official option when rolling a character one day.  It seems like it would be an easy thing to add, just tick a box and you can’t equip uncommon armor, enter instances or BG or learn professions…  Oh and when you die your character is dead forever.  Official integration would lead to a few ‘convenience’ features, like an official leader-board, and the ability to mail all your gold from your dead character to one of your living toons.  Heck, it could be as simple as having the title “Iron <name>” on all new toons that is then lost the first time you die or equip an uncommon/rare/epic item.

The best time to have added a leveling challenge would have been right after Cataclysm.  New leveling content and an incentive to run it in a new way.  Perhaps if they rework the level content again (unlikely) they will add it.  I think they are close to making boosting level at the beginning of an expansion so cheap and easy as to make leveling in the old world irrelevant.

wowchallcrestI was checking out the leader boards they have at wowchallenges.com. Their other challenges are really interesting too.  Along with variable levels of the Ironman (such as Tinman) They have a Pacifist and Blood Thirsty challenges.

Pacifist has gotten a lot of attention from Polygon’s series “World of Peacecraft” staring the gnome rogue Raandyy, and before that the extreme efforts of the pandaren shaman Doubleagent.  In the past, I’ve said that Pacifist should be a separate ‘class’.  I say that because I think it’s the easiest way to make a character that does not have the ability to attack.  As a class they could get a low level sprint and some kind of aggro reducing ability.  Lorewise they could be cast as Merchants, leading to them being unfriendly/neutral with the opposing faction.

Blood Thirsty is challenging (all grinding mobs, no quests), but it feels like it’s missing something.  If Blizzard added something akin to Blood Thirsty, I think they would have to amp it up. They could making it starkly the opposite of pacifist and put you are at war with BOTH Alliance and Horde.  Those characters would need to have their own starting zone.  Story wise, they could lump all those characters together, like remnants of the Twilight’s Hammer, or make them unique per race, like Leper Gnomes and Grimtotem Tauren.  Something that puts them on the outside of society story wise.  There are certain places that tweaks would need to be made so that these characters could get around the world, like up to Northrend.

The biggest challenge I see with making these philosophically, is that they can not join groups or guilds.  Not being able to party up puts these type of characters at odds with the social nature of the MMO.  That being said, I don’t think anyone would play a challenge mode as their main.  I would love to see some new ways to play baked right in as an option.

WoW Challenges can be found on their website at wowchallenges.com and on Twitter: @WoWChallenges

Why Wait? Mekkatorque in Heroes of the Storm

We know that Blizzard has planned to put Mekkatorque in Heroes of the Storm for a long time (Since 2011 at least) so why wait?  My first thought was that they wanted to wait until the HotS meta was in a certain place for some reason.

But does it make sense to hold a hero until either a counter hero, or until a certain map has been released first?  Any new hero that is added needs to function on all the existing maps without breaking them, and will need to be countered by multiple heroes that already exist.

It could be they are waiting for Mekkatorque to do something in World of Warcraft.  We’ve seen Mekkatorque in his new battle suit.  I wonder if he has some kind of upcoming scene where they will show him doing things that they want to bring in to HotS, but they don’t want to spoil what’s going to happen for World of Warcraft players.  Admittedly, that’s a reach, and might be 100% wishful thinking, but the idea of it makes me excited for BOTH games.

Maybe they want to make him a multi-class character, but that he got too complicated.  Now they are watching how Varian does.  Working kinks out of the multi-class concept with a straight forward character before trying a more complicated one.  As a bonus, they get to test the waters for how multi-class characters are received, and get us the player familiar with the basics of how the system work before adding a layer of complexity on top of it.

Of course, this is all assuming that Mekkatorque hasn’t been scrapped in favor of Chromie.  I highly suspect that the HotS team would like a character that represents each race and class from WoW and that Chromie ticks the ‘gnome’ box.  Datamining had shown Mekkatorque with a ‘tar barrel’ attack that might have turned in to Chromie’s Slowing Sands.  Chromie also has the Gnomeregan score as her theme music instead of the Caverns of Time music.  Doesn’t leave a lot for future gnomes.

The worst part is I can’t just say “we’ll see” because if Mekkatorque is never released, we could speculate forever.  On top of that he could get scrapped, and then picked back up later for a completely different concept.  HotS is so random I am completely unable to guess what character might be coming next.

Journal Entry gMAY 1st 2017

Children’s Week is here.  I wanted to do something for all the orphans from Gnomeregan, but I have been unable to locate where Mekkatorque has hidden the gnomish children that were evacuated  when the troggs invaded.  They must be some where.  How could he hide that many children?  I’ve been searching for these kids for almost 20 years. Where could they be!?  In the mean time, we continue to make toys for the little tykes, including Jerry Hatchet Hands, the Spark’n’Flash race car, and the EZ Mix Explosives Kit!

GnomeBaby